Architecting Scalability for Massively Multiplayer Online Gaming Experiences



In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of online interactive experiences and game genres. These scalability issues concern: game simulation, content distribution, communication and coordination, and structural scalability. The authors present a critical review of approaches to known issues and outline research goals for an integrated scalability approach, to achieve a balanced, general purpose design, for MMOG infrastructure.


Information Systems Design


DiGRA 2005 Conference: Changing Views - Worlds in Play, June 2005

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Year 2006 : 1 citations

 MASTER THESIS IN COMPUTER SCIENCE INF-3981 Frag: A Distributed Approach to Display Wall Gaming Asmund Grammeltvedt June 1, 2006 Faculty of Science Department of Computer Science University of Tromsø, N-9037 Tromsø, Norway