Shape Modeling With Genetic Programming



The paper proposes a method for shape recovery of 3D models given a dataset of 3D points on or near the surface of a real object. The developed method is based on genetic programming and provides at the same time the modeling and fitting of a 3D object. The parametrized shapes are defined by the so-called function representation (FRep in short). The final recovered model (available as a FRep) can then be used efficiently in further modeling, animation or analysis. The main advantage of this representation is its low storage cost. We illustrate in the paper some preliminary modeling results of 3D objects.


genetic programming, shape modeling


Genetic Programming


8th International Conference on Virtual Reality, April 2006

Cited by

No citations found