Defining Goals for the design of Interactive Multimedia Documents



Multimedia has been largely applied to develop attractive and functional applications that allow achieving useful tasks. These applications are usually developed using bottom-up approaches regardless of the complexity of the implementation. The authoring of Interactive Multimedia Documents (IMDs) should be supported by a structured methodology based on an intuitive abstraction that facilitates the design of complex IMDs. This paper presents Goals a top-down use-case driven, architectural-centric, UML based methodology, that allows intuitive authoring of complex IMDs through the structured modeling of the presentation, content and the complete behavior of these documents. This methodology can be easily applied for the design of complex educational multimedia applications, such as those currently being proposed for the University of Madeira e-Learning system.


Multimedia Information Systems, User-Centered Design, Methodologies and Techniques, User Interface (Screen) Design, Prototyping.


Multimedia Authoring


World Conference on Educational Multimedia, Hypermedia and Telecommunications 2006, June 2006

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