Embedding Multimedia Content within virtual environments: The OGRE Approach



Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.


Multimedia, Virtual Reality, XML


Multimedia Collaborative Virtual Environ


3rd International Conference on Computer Graphics Theory and Applications â?? GRAPP 2008, January 2008

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