CISUC

Modeling Forms of Surprise in Artificial Agents: Empirical and Theoretical Study of Surprise Functions

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26th Annual Conference of the Cognitive Science Society, August 2004

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Year 2016 : 1 citations

 Koukourikos, Antonis, Pythagoras Karampiperis, and Vangelis Karkaletsis. "CREATIVE STORIES: MODELLING THE PRINCIPAL COMPONENTS OF HUMAN CREATIVITY OVER TEXTS IN A STORYTELLING GAME." Digital Culture & Education 8.2 (2016).

Year 2015 : 9 citations

 Grace, Kazjon, et al. "Modeling expectation for evaluating surprise in design creativity." Design Computing and Cognition'14. Springer International Publishing, 2015. 189-206.

 Grace, Kazjon, et al. "Data-intensive evaluation of design creativity using novelty, value, and surprise." International Journal of Design Creativity and Innovation 3.3-4 (2015): 125-147.

 Grace, Kazjon, and Mary Lou Maher. "Specific curiosity as a cause and consequence of transformational creativity." Proceedings of the Sixth International Conference on Computational Creativity June. 2015.

 Wu, Qiong. "Computational Curiosity (A Book Draft)." arXiv preprint arXiv:1502.04780 (2015).

 Grace, Kazjon, and Mary Lou Maher. "Surprise and reformulation as meta-cognitive processes in creative design." Proceedings of the Third Annual Conference on Advances in Cognitive Systems ACS. 2015.

 Foster, Meadhbh I., and Mark T. Keane. "Why some surprises are more surprising than others: Surprise as a metacognitive sense of explanatory difficulty." Cognitive psychology 81 (2015): 74-116.

 Demey, Lorenz. "The dynamics of surprise." Logique et Analyse 58.230 (2015): 251-277.

 Panagopoulos, George, et al. "Creativity Profiling Server: Modelling the Principal Components of Human Creativity over Texts." UMAP Workshops. 2015.

 Ascone, Laura. "The Computer-mediated Expression of Surprise: a corpus analysis of chats by English and Italian native speakers and Italian learners of English." Review of Cognitive Linguistics. Published under the auspices of the Spanish Cognitive Linguistics Association 13.2 (2015): 383-383.

Year 2014 : 9 citations

 Yannakakis, Georgios N., Antonios Liapis, and Constantine Alexopoulos. "Mixed-initiative co-creativity." Proceedings of the 9th Conference on the Foundations of Digital Games. 2014.

 Grace, Kazjon, and Mary Lou Maher. "What to expect when you’re expecting: the role of unexpectedness in computationally evaluating creativity." Proceedings of the 4th International Conference on Computational Creativity, to appear. 2014.

 Miceli, Maria, and Cristiano Castelfranchi. Expectancy and emotion. OUP Oxford, 2014.

 Canestrari, Carla, Alberto Dionigi, and Andrzej Zuczkowski. "Humor understanding and knowledge." Language and Dialogue 4.2 (2014): 261-283.

 Demey, Lorenz. "Surprise in Probabilistic Dynamic Epistemic Logic." Logic and Interactive Rationality Yearbook 2012. Vol. 1. Institute for Logic, Language and Computation, 2014.

 Qiao, Rui, et al. "Fuzzy logic model of surprise." Journal of Computers 9.11 (2014): 2761-2770.

 Gratch, Jonathan, and Stacy Marsella. Appraisal models. Oxford University Press, 2014.

 Martinez, Santiago, Alberto Jardón, and Carlos Balaguer. "High Level Humanoid Postural Control Architecture with Human Inspiration." ROBOT2013: First Iberian Robotics Conference. Springer International Publishing, 2014.

 Dridi, Monia, and Mouna Makhlouf. "AFFECT, EMOTION ET SURPRISE DANS LA PERSUASION PUBLICITAIRE. Une revue de la littérature." British Journal of Marketing Studios 2.3 (2014): 68-89.

Year 2013 : 4 citations

 Foster, M., & Keane, M. T. (2013). Surprise: Youve got some explaining to do. arXiv preprint arXiv:1308.2236.

 Wu, Qiong, and Chunyan Miao. "Curiosity: From psychology to computation." ACM Computing Surveys (CSUR) 46.2 (2013): 18.

 Qiao, Rui, et al. "Surprise simulation using fuzzy logic." Intelligent Computing Theories and Technology. Springer Berlin Heidelberg, 2013. 110-119.

 Martinez, Sonia, Alberto Jardón, and Carlos Balaguer. "Human-inspired anticipative postural control architecture for humanoid robots." Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on. IEEE, 2013.

Year 2012 : 1 citations

 Demey, Lorenz. "Surprise in Probabilistic Dynamic Epistemic Logic." Logic and Interactive Rationality Yearbook 2012. Vol. 1. Institute for Logic, Language and Computation, 2014.

Year 2010 : 1 citations

 Fonseca, Nuno Gil, Luís Rente, and Carlos Bento. "Artificial Selective Attention for In-Vehicle Information Systems." Proceedings of the 2nd European Conference on Human Centred Design for Intelligent Transport Systems, Berlin. 2010.

Year 2009 : 2 citations

 Juarez, Alex, et al. "Automatic stimulation of experiments and learning based on prediction failure recognition." Robotics and Automation, 2009. ICRA'09. IEEE International Conference on. IEEE, 2009.

 Kuo, Yen-Ting. "Mining surprising patterns." (2009).

Year 2008 : 3 citations

 Butz, Martin V., and Giovanni Pezzulo. "Benefits of anticipations in cognitive agents." The challenge of anticipation. Springer Berlin Heidelberg, 2008. 45-62.

 Pezzulo, Giovanni, et al., eds. The challenge of anticipation: A unifying framework for the analysis and design of artificial cognitive systems. Vol. 5225. Springer, 2008.

 Henne, Timo, et al. "Towards autonomous design of experiments for robots." Proceedings of the 8th. International Workshop in Cognitive Robotics (ECAI 2008), Y. Lesperance, Ed. 2008.

Year 2007 : 2 citations

 Lorini, Emiliano, and Cristiano Castelfranchi. "The cognitive structure of surprise: looking for basic principles." Topoi 26.1 (2007): 133-149.

 Castelfranchi, Cristiano, and Marco Gori. "Variations on intentional themes."

Year 2006 : 3 citations

 Lorini, Emiliano, and Cristiano Castelfranchi. "The unexpected aspects of surprise." International Journal of Pattern Recognition and Artificial Intelligence 20.06 (2006): 817-833.

 Castelfranchi, Cristiano, Rino Falcone, and Michele Piunti. "Agents with anticipatory behaviors: To be cautious in a risky environment." Frontiers in Artificial Intelligence and Applications 141 (2006): 693.

 Lugrin, Jean-Luc, et al. "Artificial intelligence-mediated interaction in virtual reality art." Intelligent Systems, IEEE 21.5 (2006): 54-62.

Year 2005 : 3 citations

 Lorini, Emiliano, and Rino Falcone. "Modeling expectations in cognitive agents." AAAI 2005 Fall Symposium: From Reactive to Anticipatory Cognitive Embodied Systems. 2005.

 Lugrin, Jean-luc, et al. "AI-mediated interaction in virtual reality art." Intelligent Technologies for Interactive Entertainment. Springer Berlin Heidelberg, 2005. 74-83.

 K.S. Loke. "Notes of Defining Novelty for Computational Creativity". Proceedings of the second joint workshop on Computational Creativity (CC05). Edinburgh. 2005.

Year 2004 : 1 citations

 Scheutz, Matthias. "How to determine the utility of emotions." Proc. of AAAI Spring Symposium. Vol. 2004. 2004.